fork
syscall
I’ve previously described some simple TCP servers. First, a program which uses a single process, serving one client at a time. Usually, this is unacceptable: we want to multiplex multiple clients’ connections, so that each client is responded to promptly. I described a couple of ways to do this which also use a single process. One uses the select
system call, which blocks waiting for one of many possible events. Another uses the kqueue
system calls. But I omitted a more obvious way to achieve multiplexing, which uses one process per client connection.
The process-per-connection approach uses the parent process to accept new connections, and uses the fork
system call to spawn a new child process for each accepted connection. When the connection is closed, the child process exits.
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
int guard(int n, char * err) { if (n == -1) { perror(err); exit(1); } return n; }
int main(void) {
int listen_fd = guard(socket(PF_INET, SOCK_STREAM, 0), "Could not create TCP socket");
printf("Created new socket %d\n", listen_fd);
guard(listen(listen_fd, 100), "Could not listen on TCP socket");
struct sockaddr_in listen_addr;
socklen_t addr_len = sizeof(listen_addr);
guard(getsockname(listen_fd, (struct sockaddr *) &listen_addr, &addr_len), "Could not get socket name");
printf("Listening for connections on port %d\n", ntohs(listen_addr.sin_port));
for (;;) {
int conn_fd = accept(listen_fd, NULL, NULL);
printf("Got new connection %d\n", conn_fd);
if (guard(fork(), "Could not fork") == 0) {
pid_t my_pid = getpid();
printf("%d: forked\n", my_pid);
char buf[100];
for (;;) {
ssize_t num_bytes_received = guard(recv(conn_fd, buf, sizeof(buf), 0), "Could not recv on TCP connection");
if (num_bytes_received == 0) {
printf("%d: received end-of-connection; closing connection and exiting\n", my_pid);
guard(shutdown(conn_fd, SHUT_WR), "Could not shutdown TCP connection");
guard(close(conn_fd), "Could not close TCP connection");
exit(0);
}
printf("%d: received bytes; echoing\n", my_pid);
guard(send(conn_fd, buf, num_bytes_received, 0), "Could not send to TCP connection");
printf("%d: echoed bytes; receiving more\n", my_pid);
}
} else {
// Child takes over connection; close it in parent
close(conn_fd);
}
}
return 0;
}
I wrote this because I felt like it. This post is my own, and not associated with my employer.
Jim. Public speaking. Friends. Vidrio.